PatchGoblin

Sandustry – Update #5 - Orbital Delivery, Snow Biome and Silica Extraction

Published
(21 days ago)
Type
Patch notes
Build
26115812 → 26115827
Source
store.steampowered.com
Update #5 - Orbital Delivery, Snow Biome and Silica Extraction

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What’s in this update

-- *Greetings all Prospectors!*First real content patch is out, introducing a new tech tier and many new challenges. Tier 7 marks a new branch for the precious sand and I hope you will find it fun!
Please keep reporting any issues and bugs you find, especially related to the new content.

Changelog

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v0.6.0 -- Patch #5

Tier 7 :zoe_sand: Orbital Delivery

  • A new production chain unlocking the next stage of sand refinement involving magnets, electrolysis, photosynthesis and more.
  • 16 new research nodes (2 added to Aura tier).
  • 18 new elements and terrains.
  • Snow/mountain biome populated with new content.
  • New puzzles requiring new tools.
  • New Artifact upgrade nodes (including new building and item).
  • New Augment Schematics found underground, unlocking new Augments.
  • New Strataform event adding another infinite source.
  • New critters (one is required for progression).

Performance

  • Multiple optimizations fixing various bottlenecks, such as Collector tanks with Liquid Gold, big conveyor belt passes and energy consumption in large power networks.
  • Various improvements to the rendering engine.
  • These mostly address edge cases, such as factories with a large number of signals (active signals now use more performant visuals) and other things at scale, so the impact varies by factory.
  • Rewrote the lighting engine to support a lot more concurrent lights using a new light buffer.
  • A lot of smaller fixes removing allocations and adding caches.

…

Read the full patch notes on store.steampowered.com →

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