PatchGoblin

Sandustry – Update #3 - Happier Critters, Hungrier Lava and Assorted Improvements

Published
(69 days ago)
Type
Patch notes
Build
24821338 → 25106127
Source
store.steampowered.com
Update #3 - Happier Critters, Hungrier Lava and Assorted Improvements

Get Sandustry updates in Discord Free · new patch notes posted automatically

What’s in this update

:zoe_sand: Hey everyone! I know the patches have been pretty fix-heavy so far. With this many players, even rare issues can affect a lot of people so I need to prioritize them.

I've snuck in a couple of new things this time but the Major Update #1 patch is still cooking. The new content I'm working on has a lot of prerequisites like big map changes and other overhauls, so there will probably be another bug-fix and QoL update before then.

As always: a review is hugely appreciated and helps a lot! :heart_sand:

Changelog

──────────

v0.5.6 -- Update #3

  • You can now pet critters.
  • Simply move over a creature to give them a little love, making them happy and temporarily boosting their capabilities.
  • Voltblub energy output has also been boosted in general.
  • Lava now destroys Fluxite, Redsoil and Strataform terrain.
  • Lava density also increased to 200 (let me know if this causes any issues with your setups!).
  • When a Thermal Buffer is cold (negative temperature), Lava will add less heat and also convert back to Cinder instead of being fully consumed.
  • Pair this with Lava's newfound appetite for terrain and there may be some interesting automation possibilities to discover.
  • You can now remove an Aura Extractor even if it has started crystallization.
  • Removed crystals will be placed in a buffer and released as Auralite from the Aura Extractor once built again.

…

Read the full patch notes on store.steampowered.com →

Excerpt – the full text belongs to the publisher.