Rust – PRINTED AND POLISHED
- Published
- (6 days ago)
- Type
- Patch notes
- Build
26140533→26434844- Source
- store.steampowered.com

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What’s in this update
BLUEPRINT REWORK
Workbenches no longer require blueprint fragments to craft, and scrap isn’t used on the tech trees. Instead, we’re introducing three tiers of blueprints; blueprint fragments, blueprint pages and blueprint books. These are the new currencies spent to progress tech trees. One for each tech tree level.
Items can still be researched with scrap on the research table. There is a much greater emphasis on finding, trading for, or making allies to get items you need. This part of Rust was somewhat lost along the way.
The overarching theme for this overhaul is shifting the difficulty. The previous blueprint fragment system caused a lot of friction in the early game progression, especially for players with less time on their hands. Due to the spawn locations of basic fragments, transitioning to a Workbench level 2 could be a difficult task. If you couldn’t compete, you weren’t just slowed down, you were locked out. The lowest tier blueprint can now be found in common loot sources such as barrels and boxes, but most importantly can be upgraded into the next tier of blueprint. Puzzle rooms and harder content will still be the fastest way to progress.
Workbench upgrades which affected scrap used on the tech tree have also been reworked. Instead of reducing the amount of scrap used, the salvage workbench upgrade now has a 20% chance to not consume a blueprint. The prototype workbench upgrade will now be a flat 25% success rate, with the cost doubling removed.
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Read the full patch notes on store.steampowered.com →
Excerpt – the full text belongs to the publisher.
More Rust patch notes
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- BREACH AND CLEAR 2026-09-03
- POWER TRIP 2026-08-06
- COMMON GROUND 2026-07-02
- BUILT DIFFERENT 2026-06-04
- UPGRADE HARD, RAID HARDER 2026-05-07
- SPRING CLEAN 2026-04-02
