PatchGoblin

R.E.P.O. v0.4.4

Published
(170 days ago)
Type
Patch notes
Version
0.4.4
Build
23250495 → 23363152
Source
store.steampowered.com

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What’s in this update

Hey hey semibots!
Here is yet another small update with some fixes and balancing!

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**

  • [CHANGES](#CHANGES)
  • [BALANCING](#BALANCING)
  • [FIXES](#FIXES)

**
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CHANGES

  • Item Melee Weapons - Handling now properly scales with strength and should feel firmer and better at higher strength.
  • Item Vehicle - Smaller grab area for the button to reduce accidental activation when trying to move the vehicle.

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BALANCING

  • Player Revive - Added 1 second of invincibility after revive to prevent instant deaths.
  • Cosmetic Boxes - Slightly increased the general spawn chance for boxes, as well as the chance for Ultra Rare boxes.
  • Item Staffs - All staffs now have 6 battery pips.
  • Item Zero Gravity Staff - Improved zero gravity by making it more controllable and last longer for non-enemy objects. Players can now fly around when using it on themselves.
  • Item Roll Staff - Improved by making all rolling objects target enemies, except players. Players now get the same effect as the Roll Drone, allowing them to roll around while steering their trajectory with the camera.
  • Item Void Staff - Now has more strength when pulling heavy objects and creates random outward surges for items close to the center, making them less likely to sit static in the middle.
  • Enemy Trudge - Now uses the same suck mechanics as the Void Staff. It can suck in bigger valuables more easily and has more chaos in the center of the suck.

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FIXES

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Read the full patch notes on store.steampowered.com →

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