R.E.P.O. v0.4.3
- Published
- (180 days ago)
- Type
- Patch notes
- Version
- 0.4.3
- Build
23196940→23250495- Source
- store.steampowered.com
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What’s in this update
Hey hey semibots!
Here is yet another small update with some fixes and balancing!
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**
- [CHANGES](#CHANGES)
- [BALANCING](#BALANCING)
- [FIXES](#FIXES)
**
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CHANGES
- Shopkeeper - When disabled, ruckus tracking is now capped so they won’t wake up too angry.
- Item Staffs - Smaller objects now get less particles.
- Item Zero Gravity Staff - Improved the effect for lifting physics objects.
- Item Sledge Hammer - Now unequips from inventory pre-rotated into its swing-ready pose.
- Item Upgrades - Disabled generic impact smoke.
- Battery UI - Now hides when the map is active.
- Charging Station - Tweaked colliders to prevent gaps where items could get stuck.
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BALANCING
- Item Roll Staff - Enemies now have different effect durations based on difficulty, previously 5-5.5s for all. Level 1: 8-10s, Level 2: 6-7.25s, Level 3: 4-4.5s.
- Item Zero Gravity Staff - Enemies now have different effect durations based on difficulty, previously 7.5-8s for all. Level 1: 12-15s, Level 2: 9-11s, Level 3: 6-7s.
- Item Melee Weapons - Much faster response when unequipped out of inventory, with no delay before swinging.
- Item Sledge Hammer - 10% less durable to balance the other changes.
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FIXES
- Enemy Birthday Boy - Fixed being able to attack through walls.
…
Read the full patch notes on store.steampowered.com →
Excerpt – the full text belongs to the publisher.
More R.E.P.O. patch notes
- R.E.P.O. v0.5.1 2026-11-05
- R.E.P.O. v0.5.0 - The Sunstone Update 2026-10-29
- A NEW R.E.P.O. LEVEL?! 2026-06-05
- R.E.P.O. v0.4.4 2026-05-25
- R.E.P.O. v0.4.2 2026-05-12
- R.E.P.O. v0.4.1 2026-05-09
- R.E.P.O. v0.4.0 - The Cosmetic Update 2026-05-07
- Let's talk about the COSMETICS! 2026-05-01
