PatchGoblin

R.E.P.O. v0.4.3

Published
(180 days ago)
Type
Patch notes
Version
0.4.3
Build
23196940 → 23250495
Source
store.steampowered.com

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What’s in this update

Hey hey semibots!
Here is yet another small update with some fixes and balancing!

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**

  • [CHANGES](#CHANGES)
  • [BALANCING](#BALANCING)
  • [FIXES](#FIXES)

**
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CHANGES

  • Shopkeeper - When disabled, ruckus tracking is now capped so they won’t wake up too angry.
  • Item Staffs - Smaller objects now get less particles.
  • Item Zero Gravity Staff - Improved the effect for lifting physics objects.
  • Item Sledge Hammer - Now unequips from inventory pre-rotated into its swing-ready pose.
  • Item Upgrades - Disabled generic impact smoke.
  • Battery UI - Now hides when the map is active.
  • Charging Station - Tweaked colliders to prevent gaps where items could get stuck.

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BALANCING

  • Item Roll Staff - Enemies now have different effect durations based on difficulty, previously 5-5.5s for all. Level 1: 8-10s, Level 2: 6-7.25s, Level 3: 4-4.5s.
  • Item Zero Gravity Staff - Enemies now have different effect durations based on difficulty, previously 7.5-8s for all. Level 1: 12-15s, Level 2: 9-11s, Level 3: 6-7s.
  • Item Melee Weapons - Much faster response when unequipped out of inventory, with no delay before swinging.
  • Item Sledge Hammer - 10% less durable to balance the other changes.

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FIXES

  • Enemy Birthday Boy - Fixed being able to attack through walls.

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Read the full patch notes on store.steampowered.com →

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