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Cross of Auria – Rifts in the Veil - 8.5.0.0 Update

Published
(116 days ago)
Type
Patch notes
Version
8.5.0.0
Build
24007709 → 24276210
Source
store.steampowered.com
Rifts in the Veil - 8.5.0.0 Update

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What’s in this update

Pre-emptive TLDR; This update does not change the player experience or any non-Veil location, but does address a few bugs and overlooked changes that were meant to happen previously.
I've never forgotten about the concept "The Pit" ever since I had to remove it from the game. I've always wanted to restore a functional version of it while making it more meaningful to do. Today we're taking a step in that direction. Cross of Auria version 8.5.0.0 adds a new section to the bottom part of the Veil. This new path leads to new battles ascending in level, starting at level 5 and ending (for now) at level 30. This area introduces four rift types:

  • Blue Rifts - Contain fiends not native to Revan who drop special crafting materials unique to this Veil event.
  • Yellow Rifts - Contain mini locations Ruby will need to traverse to stop the threat.
  • Red Rifts - Contain fiends native to Revan from other periods in time.
  • Green Rifts - Contain corrupted and veilspawned combatants.

For now, only the enemies inside yellow rifts are one and done. Everything else is repeatable. With sufficient progress, new vendors become temporarily available until you buy their stock at which point they disappear. This challenge can begin as soon as Ruby has access to the Veil, and the level of the enemy is not necessarily indicative of Ruby's required level to participate.
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