Cross of Auria – 8.6 - Elemental Skill Adjustments
- Published
- (25 days ago)
- Type
- Patch notes
- Version
- 8.6
- Build
24462998→26014424- Source
- store.steampowered.com

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What’s in this update
In the last update, many changes were made to most skills in the game regarding their mastery and other effects. Today, we're taking a look at changes made to the elemental skills which did not see tweaking last time. I had been going back and forth on whether or not to cut them from the game entirely, but I think I came up with a solid middle ground.
I don't have a nicely written and formatted patch notes this time, so you're getting it direct from my local notepad file. After the patch notes, I have some thoughts I want to share about what comes next.
Note: Changes to the Mastery System only affect new level ups and new save files. It does not undo anything you've already earned.
==TIERED ELEMENTAL SKILLS===
= The following affects single-target Abilities in the database which have II & III counterparts and are of the elements Fire, Water, Ice, Earth, Wind, Psychic, Ghost, and Soul. It does not apply to unmentioned elements (Arcane, Ice-Killer, etc) or to abilities without both a II and a III counterpart (Plague Strike, Hailstorm, etc). It also does not apply to Area-of-Effect magic (Eruption, Waterfall, etc).
…
Read the full patch notes on store.steampowered.com →
Excerpt – the full text belongs to the publisher.
More Cross of Auria patch notes
- Rifts in the Veil III 2026-07-30
- Rifts in the Veil II 2026-07-22
- Rifts in the Veil - 8.5.0.0 Update 2026-07-18
- Updating Nightwarden & Chaotic Soul [8.4.3.0] 2026-07-01
- Status Pages, Branding Update & a Sneak Peak into Game2 2026-06-29
- 8.4.1.6 & 8.4.1.7 - Quest Log Patch 2026-06-28
- CRASH REPORTS 2026-06-28
- Patches & Potions - 8.4.1.5 2026-06-27
