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Cross of Auria – 8.6 - Elemental Skill Adjustments

Published
(25 days ago)
Type
Patch notes
Version
8.6
Build
24462998 → 26014424
Source
store.steampowered.com
8.6 - Elemental Skill Adjustments

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What’s in this update

In the last update, many changes were made to most skills in the game regarding their mastery and other effects. Today, we're taking a look at changes made to the elemental skills which did not see tweaking last time. I had been going back and forth on whether or not to cut them from the game entirely, but I think I came up with a solid middle ground.
I don't have a nicely written and formatted patch notes this time, so you're getting it direct from my local notepad file. After the patch notes, I have some thoughts I want to share about what comes next.

Note: Changes to the Mastery System only affect new level ups and new save files. It does not undo anything you've already earned.

==TIERED ELEMENTAL SKILLS===

= The following affects single-target Abilities in the database which have II & III counterparts and are of the elements Fire, Water, Ice, Earth, Wind, Psychic, Ghost, and Soul. It does not apply to unmentioned elements (Arcane, Ice-Killer, etc) or to abilities without both a II and a III counterpart (Plague Strike, Hailstorm, etc). It also does not apply to Area-of-Effect magic (Eruption, Waterfall, etc).
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Read the full patch notes on store.steampowered.com →

Excerpt – the full text belongs to the publisher.