Latest Cross of Auria update: 8.6 - Elemental Skill Adjustments – (24 days ago).
This is the Cross of Auria update log: every patch note, hotfix and changelog in one place, newest first – see the last Cross of Auria update, today's patch and new builds at a glance. 2 updates in the last 30 days.
In the last update, many changes were made to most skills in the game regarding their mastery and other effects. Today, we're taking a look at changes made to the elemental skills which did not see tweaking last time. I had been going back and forth on whether or not to cut them from the game…
Unfortunately, I am unable to resolve the issue surrounding Mastery Effects, so they have been pulled from all tooltips. This act prompted an overhaul of the Mastery Effect system. Additionally, another rift is available in the Veil - this one takes Ruby back to the Unknown Realm and allows…
Two more rifts are now available for the new Rifts in the Veil battle event! Completing all 8 available rifts opens a new shop which sells permanent Stat booster items, the first of its kind in Cross of Auria. 8.5.1.0 - RIFTS IN THE VEIL II Not announced but included with 8.5 was the beginning of…
Pre-emptive TLDR; This update does not change the player experience or any non-Veil location, but does address a few bugs and overlooked changes that were meant to happen previously. I've never forgotten about the concept "The Pit" ever since I had to remove it from the game. I've always wanted to…
Part of making game2 involves going through every single map and seeing if there's anything I can reuse. While combing through, I noticed a texture that allowed players to escape the map and then become stuck. This update addresses that and also adds some major changes to Ruby's summoned monsters…
Last night, I completely altered all of the Steam-based artwork surrounding Cross of Auria and its DLC packages. This includes everything on the store all the way down to the game icon. Today, while working on Game2, I came up with a theme to move forward with for the Status and Elements pages. The…
A fix has been deployed for the Completed section of the Quest Log as it relates to "Saving Lvell", "Herbs for Clarence" and "HH Lodge: Supply IV". Earlier today, I mistakenly thought the issue stemmed from the engine updating 2 days ago. After several hours of pursuing that vector, the real issue…
Hey everyone, two days ago the makers of the engine updated the main branch and all previous branches unexpectedly. This effectively disabled the prime copy of the engine I was running. The full effect that this has on you the players is still unknown, but one issue I discovered already is crashing…
Hello again, you may still see the game version increment from time to time. Just know that these are small fixes to the Rabbit's Foot: Adventure II questline, mostly for accessibility and end of game issues arising from the world state not incrementing beyond the final boss battle. However…
Hello - a fix has gone out to address a player reported bug regarding quest Rabbit's Foot: Adventure II. After deploying that fix, I noticed that I had adjusted what I thought was a testing class internally but it was the placeholder for the Frostslayer trial. Both should be fixed now. "Frostslayer…
Every new build PatchGoblin detected – including hotfixes without patch notes.
Date (UTC)
Build / version
2026-10-17
26014424
2026-07-30
24462998
2026-07-22
24341591
2026-07-20
24298125
2026-07-18
24276210
2026-07-01
24007709
2026-06-29
23969426
2026-06-28
23956455
2026-06-28
23956006
2026-06-27
23948306
Cross of Auria updates in your Discord
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