PatchGoblin

The Witcher 3: Wild Hunt — Remastered – Patch 5.01 is live!

Published
(34 days ago)
Type
Patch notes
Version
5.01
Build
25646871 → 25773555
Source
store.steampowered.com
Patch 5.01 is live!

Get The Witcher 3: Wild Hunt — Remastered updates in Discord Free · new patch notes posted automatically

What’s in this update

Every step on the Path is an opportunity to improve for a witcher. See how we've improved The Witcher 3: Wild Hunt — Remastered with Patch 5.01, out now.

Gameplay

  • Fixed an issue where the "Automatically Apply Blade Oils" feature would work only if enabled during the current game session.
  • Fixed an issue where, under specific circumstances, player-controlled boats could start moving uncontrollably and ignore terrain collisions.
  • Improved ladder interaction animations.
  • Fixed an issue where Geralt would collide with dead enemies after the Aard finisher.
  • Fixed an issue where Vesemir would repeatedly say the same line if Quen was cast multiple times.
  • Fixed an issue where dodging could have an unintentionally delayed response.
  • Fixed an issue where it was possible to throw a bomb even if the option is disabled.
  • Fixed an issue where the bonus granted by the Synergy skill displayed incorrect values.
  • Added damage reflection to the Exploding Shield skill.
  • Fixed an issue where Geralt's Stamina would be fully drained when sprinting and dodging at the same time.

UI

  • Fixed an issue where the "You've gained an ability point!" pop-up could stay stuck on the screen.
  • Fixed input hints flashing for a brief moment on the meditation screen.
  • Fixed an issue where the Potions tutorial didn't appear after accessing the Consumables tab.
  • Fixed some misaligned progress bars in the UI.

PC-specific

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Read the full patch notes on store.steampowered.com →

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