Slay the Spire 2 – Major Update #2 - v0.107.1
- Published
- (145 days ago)
- Type
- Patch notes
- Version
- 0.107.1
- Build
23478716→23811903- Source
- store.steampowered.com

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What’s in this update
Hey Slayers, our second major main branch update is here with 4 patches in 1 (not including hotfixes)! While we'll be covering a lot of things that beta players will already be used to, there are also a few big changes that will be totally new for everyone. One of those has been highly requested by the community in the past few days and another has been *very* highly requested by the community in the past few months, so let's get into it!
RNG Rework
Ed here, one of the Mega Crit engineers. It turns out that everyone complaining about receiving Debt too often from Neow's Bones was right! We did, in fact, have some unusual RNG problems.
Huge shoutout to tckmn for doing the research - their eight-hour descent into madness was an entertaining watch, and we wouldn't have caught the issue without it. If you're interested in the nitty-gritty, read tckmn's full writeup. Here is a short version.
Most games, including STS2, use pseudo-random number generators (PRNGs). A PRNG is fed a seed value, and given the same seed value, a PRNG will always generate the same sequence of random numbers.
…
Read the full patch notes on store.steampowered.com →
Excerpt – the full text belongs to the publisher.
More Slay the Spire 2 patch notes
- The Neowsletter - October 2026 2026-10-30
- The Neowsletter - September 2026 2026-09-25
- The Neowsletter - August 2026 2026-08-14
- Beta Patch Notes - v0.111.0 2026-08-14
- Beta Patch Notes - v0.110.0 2026-07-31
- Beta Hotfix Patch Notes - v0.109.1 2026-07-25
- The Neowsletter - July 2026 2026-07-17
- Beta Patch Notes - v0.109.0 2026-07-17
