Alright, this Neowsletter is coming in a little later than usual, but the team is back from our break! We visited the historied city of Barcelona and ate all the tapas, walked through all the Gaudís, and navigated its winding gothic quarters for silly trinkets. The team's rested up and has resumed…
Hi Slayers, the August Neowsletter is here! The team has been hard at work on new content but it'll be at least a month until any of it hits the beta branch. We'll be out of office during late August for our annual team break, so there won't be an August 27 patch. As a mostly remote company, it's…
Time for another beta patch! Heads up that there won't be a patch on the 27th as our team is taking a break in the last week of August. As we'll explain a bit further in the upcoming August Neowsletter, there may be a longer wait in general for the next patch, as we've shifted our focus to some…
Another beta patch just dropped! This one contains a host of balance changes and reworks. Notably, Mirage and Pillar of Creation have been reverted back to their pre-0.109.0 versions and have also been slightly buffed and nerfed, respectively. We've also implemented a brand new feature in this…
Got a tiny patch today with one important hotfix for players playing in Traditional Chinese! BUG FIXES: Synced corrected Traditional Chinese translations to fix broken plural evaluation
The July Neowsletter is here, Slayers! Last month we bid farewell to the Doormaker, but you know what they say: when one door closes... a giant floating hourglass creature appears! In this issue we're taking a look behind the scenes at the process of bringing the Doormaker's replacement, Aeonglass…
Another beta patch is here, Slayers! This one brings a host of balance changes, bug fixes, and new Epoch art. We've also begun to translate the game into Traditional Chinese (no timeline just yet on official support for other languages, but we'll let people know when we are looking for additional…
For all you beta testers who have been chomping at the bit for a new patch to chew on... here it is! Today's beta patch brings a ton of fixes, balance changes, some UX additions, a BIG batch of new multiplayer cards, and new art additions--including some animations for the latest boss, Aeonglass!…
Hey Slayers, it's time for the June Neowsletter! In this issue we're covering a couple of big roadmap items we've checked off our list as of yesterday's main branch patch and answering some of your recent questions. Let's dive in... Dev Update The first feature we want to highlight is the Bestiary…
Hey Slayers, our second major main branch update is here with 4 patches in 1 (not including hotfixes)! While we'll be covering a lot of things that beta players will already be used to, there are also a few big changes that will be totally new for everyone. One of those has been highly requested by…
Every new build PatchGoblin detected – including hotfixes without patch notes.
Date (UTC)
Build / version
2026-06-19
23811903
2026-05-29
23478716
2026-04-17
22823976
2026-03-17
22340209
2026-03-10
22272125
2026-03-07
22238966
2026-03-06
22221407
2026-03-05
22205317
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