PatchGoblin

For The King II – Patch #1.12.12 - Dungeon Crawl Update Fixes!

Published
(183 days ago)
Type
Patch notes
Version
1.12.12
Build
22949495 → 23136055
Source
store.steampowered.com
Patch #1.12.12 - Dungeon Crawl Update Fixes!

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What’s in this update

Greetings Adventures!

We’re absolutely buzzing with all of the great stories we’ve heard with the launch of Into The Wild and the new Dungeon Crawl Gauntlet. Today we’ve got a patch to resolve some fishy business that made its way into the release—namely, a few softlocks in various places.

Noteworthy

  • Fixed a softlock that could occur in A New Age in combat with King Jeremy.
  • Fixed an Online Desync that could occur in Party Management.

Softlocks

  • Fixed a Dungeon Crawl softlock that could occur with a Mimic that was level 10 or higher.
  • Fixed a softlock that could occur on Overworld if a follower died from poison damage.
  • Fixed a softlock that could occur when attempting to change hair colour when equipping the Void Skin cosmetic.
  • Fixed a softlock that could occur when feeding Pogey shock-imbued equipment.
  • Fixed a softlock that could occur with the Guard ability tutorial.
  • Fixed a softlock that could occur if the Astronomer’s Black Hole proc’d on a Bee Hive.
  • Fixed a softlock that could occur with a Swarm if the party had killed one of the Swarm, fled, and then attempted to fight the same Swarm again.

Online

  • Fixed an issue where online players could lose partial controller functionality if the client joined the game while the host was in the settings menu.

Gameplay

  • Fixed an issue in A New Age where players could dismiss King Jeremy in favour of Lil Honey
  • Fixed an issue where Splash damage would not always be halved on neighbour damage.

…

Read the full patch notes on store.steampowered.com →

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