For The King II – Patch #1.14.7 - Save File Softlock, Online Softlock, and Performance Issues
- Published
- (55 days ago)
- Type
- Patch notes
- Version
- 1.14.7
- Build
24247341→25263415- Source
- store.steampowered.com

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What’s in this update
Greetings Adventurers!
Today we are launching a hotfix for a few troublesome issues affecting both single-player and multiplayer games.
Online Multiplayer Softlock
- Fixed an issue where off-turn players were softlocked when the active-turn player was using Shield abilities, such as Taunt.
Global Softlocks
- Fixed the issue where loading into a saved game would softlock and the game needed to be force-quit. This hotfix allows the affected saves to be loaded in without issue. Any player who was affected by this bug, please Continue/Load into the affected save file and continue on.
- Fixed the issue where certain events, encounters, combats, or boss fights were leading to softlocks.
- Fixed the issue in Dark Carnival where Fahrulian Fortune could softlock when opening a Mimic chest.
- Fixed the issue in Dark Carnival where the Wheel of Madness could softlock when landing on certain wheel wedges.
- Fixed the issue where entering boat combat while sailing could softlock.
- If you were having issues with certain encounters, combats, or boss fights, please load into your saved game file; this fix is far-reaching and may solve currently unidentified issues. If players encounter similar issues after this update, please submit a bug via the F1 Key in-game, or via our Discord support channels for console players.
- Fixed the issue where reviving party members in combat could result in corrupted player characters, leading to issues in performance.
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Read the full patch notes on store.steampowered.com →
Excerpt – the full text belongs to the publisher.
More For The King II patch notes
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