Dome Keeper – Patch Notes for v5.0.5
- Published
- (148 days ago)
- Type
- Patch notes
- Version
- 5.0.5
- Build
23307033→23672262- Source
- store.steampowered.com

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What’s in this update
Hello Keepers!
Hope everyone is enjoying multiplayer still. Who is your favourite keeper currently? We're curious!
We've just rolled out Patch v.5.0.5 and its a biggie! Here's the notes:
MAJOR CHANGES
- Improved performance of catgoblins, especially for larger maps
- Second Station now is available in multiplayer games right from the start, but with its weapon disabled. The weapon can be enabled via the same upgrade as before. This change allows multiple keepers to buy upgrades at the same time.
- New modifier for Versus, which enables the second station's weapon right from the start.
- New modifier for coop Relic Hunt, which enables the second station's weapon right from the start.
- New modifier for Relic Hunt, which enhances the monsters damage.
- Added the option to unbind keybindings.
- Reworked the network synchronization for Drops, which should improve the network stability greatly and fix several issues around drops in multiplayer.
- Improved performance for longer runs and larger maps.
MINOR CHANGES
- Updated some music tracks.
- Catgoblins will flee the dome when it gets destroyed.
- The Orchard Buff now also depletes while a wave is active in multiplayer.
- Various text adjustments.
- Damage from Electrified Hull now is tracked in the run statistics.
BUGFIXES
- Fixed keeper selection to not be stored between game starts.
- Fixed Underground Station revealing always Team1 resources in multiplayer.
…
Read the full patch notes on store.steampowered.com →
Excerpt – the full text belongs to the publisher.
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