PatchGoblin

Clive Barker's Hellraiser: Revival – Demo Patch Notes 2

Published
(27 days ago)
Type
Patch notes
Build
25778117 → 25932925
Source
store.steampowered.com
Demo Patch Notes 2

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What’s in this update

*Hello mortals,*

*Read below to see what our cultists have fixed for the demo…*

Save Transfers

  • Fixed several achievements not correctly carrying their progress over when importing a save from the Demo into the full game.
  • Fixed the Demo save-import prompt not being localized.

Gameplay & Movement

  • Fixed the Chatterer going idle during the chase.
  • Fixed a cultist turning unnaturally at the edge of the chase area.
  • Fixed a ranged cultist not shooting at the player in combat.
  • Fixed the player getting up through assets during a flinch animation.
  • Fixed missing blood VFX material on telekinesis attacks with PlayGo on.
  • Fixed timing for proximity-triggered sequences (dialogue, environment changes, player animations).
  • Fixed a crash on Hard difficulty.
  • Fixed the player getting stuck on a door during the sprint tutorial.
  • Fixed several blockers and softlocks.

Puzzles & Progression

  • Fixed an auto-rotate on the 3D diamond puzzle with a controller.

UI & HUD

  • Fixed the "Import" button text not fitting inside the button.

Audio & Music

  • Fixed Bruno saying two overlapping voice lines after a respawn.
  • Fixed cultist banter volume dropping unnaturally near Bruno's office.
  • Fixed armored-cultist combat music starting too early in the Tunnels.
  • Fixed combat music cutting out incorrectly when climbing a ladder during the Kitchen/Storage fights.
  • Fixed Charlotte's hands-falling sound effect being too quiet near Bruno's office.

…

Read the full patch notes on store.steampowered.com →

Excerpt – the full text belongs to the publisher.