Captain of Industry – Patch notes for v0.8.7
- Published
- (92 days ago)
- Type
- Patch notes
- Version
- 0.8.7
- Build
24446452→24602913- Source
- store.steampowered.com
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What’s in this update
New content and improvements
* Modular ramps can now go up to height 4, being able to go above train tracks.
* Vehicles now approach ramps slightly faster.
* Trade dock cargo is now included in the global search.
* Increased the number of switchbacks allowed in a single train path from 16 to 32.
* Trains no longer plan switchbacks inside critical sections.
* Vehicles that cannot cross water no longer report "struggling to navigate" because of bridges.
* Improved job assignment so that regular trucks stop hogging cargo reservations that only amphibious trucks can deliver.
* Pasted blueprint strings are now limited to 64 levels of nested folders.
Performance
* Virtualized the save and load window lists, removing the lag caused by having too many save files.
* Optimized the train track inspector; checking whether tracks can be electrified is now spread over several frames to avoid a hitch when opening it on very long track sections.
Fixes
* Fixed dump trucks failing to path to mega-excavators placed in narrow areas.
* Fixed trains recovered in depots failing to find a path because their speed was not reset.
* Fixed minor train teleportation when changing track length or critical sections near a switchback point as the train was approaching it.
* Fixed train track support previews not being cleared correctly, which caused errors and allowed impossible changes when using Ctrl+Shift+wheel.
…
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More Captain of Industry patch notes
- Patch notes for v0.8.8d 2026-11-09
- Patch notes for v0.8.8c 2026-11-07
- Patch notes for v0.8.8b 2026-11-05
- Patch notes for v0.8.8a 2026-11-05
- Update 4.3 Mixed Materials, Overlays, Radiation Shielded Trains, and Web API 2026-11-02
- Captain's Diary #57: What's in the upcoming Update 4.3 2026-10-21
- Patch notes for v0.8.7d 2026-09-23
- Patch notes for v0.8.7c 2026-09-15
