PatchGoblin

Captain of Industry – Patch notes for v0.8.7d

Published
(49 days ago)
Type
Patch notes
Version
0.8.7d
Build
25241544 → 25332973
Source
store.steampowered.com

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What’s in this update

Improvements

  • The selected game speed now stays highlighted while paused, and the pause button toggles.
  • A save that fails because the drive is full now reports the free space instead of a generic error.

Simulation determinism

  • Fixed cargo depots and shipyards losing their blocked ocean area in ship path-finding on every load.
  • Fixed bridge entrances closing and reopening during load.
  • Fixed forest floor growth processing trees in a different order after a load.
  • Fixed more minor causes of divergence, such as unreachable designations, pending ship pathability changes, and train path searches.

Fixes

  • Fixed T2 universal wagons getting stuck at loading stations because they reported one more unit of capacity than they could load.
  • Fixed the truck dump bed animation breaking when the game was paused mid-dump.
  • Fixed newly spawned vehicles briefly rendering at the position of a previously despawned vehicle or at the map origin.
  • Fixed vehicles jumping to invalid or outdated positions when a GPU readback failed (they now keep their last position).
  • Fixed moving trains reporting an error and interrupting their movement update when a wagon reached the end of the train's known path, which could leave wagons lagging behind the locomotive.
  • Fixed trains braking earlier than needed or stopping at pass-through waypoints after track edits, reversing, or repeated loads.
  • Fixed copy-paste errors on freshly placed train tracks.

…

Read the full patch notes on store.steampowered.com →

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