World of Warcraft: Forever Class Deep Dives — Paladin
- Published
- (27 days ago)
- Type
- News
- Source
- worldofwarcraft.blizzard.com

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Summary
Our class deep dive series concludes with developer insights into Paladins in World of Warcraft: Forever. In this final installment, we’re looking at how the class is evolving through updates that build on its defining strengths: wielding Holy power, supporting allies, and standing firm against powerful foes.
Paladins remain rooted in their unique Seal and Judgement system, with new abilities and revised talents creating more room to shape how each specialization plays. Holy gains new tools for single-target healing, group support, and spell-focused damage; Protection receives stronger threat, mana, and survival options; and Retribution gains new ways to sustain Judgements, blend weapon attacks with Holy damage, and pursue a more approachable form of Seal Twisting.
Talents become available starting at level 10 and continue using a familiar structure, including one-point gold medal talents at 11, 21, and 31 points, now joined by a new 16-point gold medal. To change your talents, including Legacy talents, visit a class trainer in one of the major cities. Dual Specialization also becomes available at level 40.
Please note that class abilities and talents may continue to evolve throughout the beta test and are subject to additional changes.
Paladin: Champions of the Light
Baseline Abilities
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More World of Warcraft: Forever patch notes
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- Hotfixes: November 9, 2026 2026-11-10
- Hotfixes: November 6, 2026 (update) 2026-11-07
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- Hotfixes: November 5, 2026 2026-11-05
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