PatchGoblin

VALORANT Patch Notes 12.09

Published
(183 days ago)
Type
Patch notes
Version
12.09
Source
playvalorant.com
VALORANT Patch Notes 12.09

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What’s in this update

HELLO ALL! Drum roll please…🥁🥁🥁 it’s the moment you’ve been waiting for. Neon and shotgun nerfs have arrived. We’re making changes to her mobility in the air and giving her a greater resource tradeoff on High Gear. We’ve also made all shotguns less accurate while moving and shooting. Read on below for more!

ALL PLATFORMS

AGENT UPDATES

Neon has been on our radar for a while now, and we’ve been working through changes to address the amount of impact she can have in games. This is related to a more complex pacing and strategy problem with multiple elements to solve (strong Duelists and shotguns, weak Sentinels, higher Initiator signature cooldowns), but for the time being we are going to release Neon and shotgun changes first to more quickly correct the balance of combat.
Her current role in breaking timings and creating pressure is correct, but her movement and evasiveness are pushing too far into combat space. We want to encourage Neon players to be intentional and make more meaningful decisions while playing her, so we’re making changes to her mobility in the air and giving her a greater resource tradeoff on High Gear. This should also allow opponents to have more opportunities for counterplay, as well as shave some additionally generously-tuned snowballing potential.
For a deeper dive on all the upcoming changes and why, you can read more about it <here>.

Neon

  • High Gear

…

Read the full patch notes on playvalorant.com →

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