The Lord of the Rings: War in the North™ - Legacy Edition | Patch 2
- Published
- (8 days ago)
- Type
- Patch notes
- Build
24946981→25804416- Source
- store.steampowered.com

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What’s in this update
Patch Overview
- Steadier co-op: fewer crashes and freezes when joining, loading in, and when heading back to towns
- Clearer roads north: quest tracking fixes and cleared progression blockers keep your journey moving
- Headshots are back: ranged attacks land true on goblins, Uruk-hai, and more
- Fallen heroes return: back in the fight with at least 2 health and power potions and 20 arrows or bolts
- Companion, visual, and audio polish across Middle-earth
Bug Fixes
- Improved co-op stability, with fixes for crashes during matchmaking, on loading screens, and when returning to hubs like Bree and Fornost.
- Fixed players joining a host getting stuck on the map selection.
- Fixed a freeze that could occur when another player with a slow connection joined during a loading screen.
- Fixed a progression blocker in Fornost where a goblin could be launched somewhere out of reach.
- Blocked off an area in the Grey Mountains where heroes could be knocked out of bounds.
- Fixed when Scroll 7 would not count toward the "Cult of the Lidless Eye" side quest.
- The Urgost introductory cutscene no longer skips when loading the checkpoint.
- Mission summary stats are now kept when returning to town mid-mission.
- The War-Mechanist Achievement/Trophy now counts kills across your whole fellowship instead of per character.
- Headshot hitboxes have been restored on goblins, Uruk-hai, and other enemies throughout the game.
…
Read the full patch notes on store.steampowered.com →
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