PatchGoblin

Teamfight Tactics patch 17.6

Published
(141 days ago)
Type
Patch notes
Version
17.6
Source
teamfighttactics.leagueoflegends.com
Teamfight Tactics patch 17.6

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What’s in this update

Welcome back party people!

Patch 17.6 is a smaller patch with a few buffs, specific nerfs, and a sweeping pass on Augments. The balance of the set is in a good spot right now, and we don’t want to shake too much up ahead of our regional tournaments. But where things are shaking up is Pengu’s Party, which has quite a few balance changes to keep the party going!

This will be a three week long patch (one week longer than usual), with 17.7 coming on July 15th to allow Rioters to take a week long break.
Rodger "Riot Prism" Caudill
Katie "Riot Ukime" Guo

PATCH HIGHLIGHTS

[](https://cmsassets.rgpub.io/sanity/images/dsfx7636/news_live/e5ba0ecdf02933becb0561f9323076c632d4c47a-1920x1080.jpg)

MOBILE MINIMUM SPEC CHANGES

As we continually develop Teamfight Tactics, we occasionally update the minimum system requirements to continue playing. Starting July 22nd, we’ll be ending support for 2GB/3GB mobile devices. Players on these devices will need to upgrade in order to continue to play TFT on mobile.

LARGE CHANGES

Large, like the announcement we made about migrating to Unreal.

TRAITS

Anima (6) is back on the buff list, this time with a small, but focused buff to ensure you’re able to spike faster with your initial rewards.

We’ve also got a few Arbiter buffs for the combos that are feeling a bit Arbitrary.
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Read the full patch notes on teamfighttactics.leagueoflegends.com →

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