Tape to Tape – Experimental Test Branch Update - Campaign 2.0
- Published
- (194 days ago)
- Type
- Patch notes
- Version
- 2.0
- Build
20994426→21342796- Source
- store.steampowered.com

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What’s in this update
Changelog
May 7th 2026
> Thank you for the all your feedback so far! We really appreciate the help! The difficulties will remain a work in progress as usual, nothing is final. We are closely monitoring feedback and data to ensure everything feels fair.
>
> Couple reminders to answer some questions in the community hub:
>
> - The meta-progression system is not in the game yet. While upgrading Angus between runs will not return, it will eventually be replaced by a different unlock system. You will be able to unlock more Free Agents, power-ups, relics, and more over time. This Experimental version is mainly intended to help us get a feel for the overall balancing of the game
>
> - Nothing is ever final. If you have been following us since the beggining, we have changed so many things throughout the years based solely on feedback. Be mindful that there's still a lot of changes to come and it all comes from what you are experiencing in game and what you are reporting back to us.
>
> Hope you enjoy!
- Timer Mode re-added. Max Goal is now the hybrid mode, where games can be won either by reaching the goal limit or when the clock expires
- Veteran and Pro difficulties reduced. We are closely monitoring the data, keep the feedback coming!
…
Read the full patch notes on store.steampowered.com →
Excerpt – the full text belongs to the publisher.
More Tape to Tape patch notes
- Patch #4 Patch Notes CS14088 2026-11-06
- Hotfix #3 & Developer Notes CS 14055 2026-11-02
- Hotfix #2 & Developer Message CS14031 2026-10-29
- Hot Fix & Message from the Devs - Patch Notes CS13985 2026-10-24
- Tape To Tape 1.0 OUT NOW! 2026-10-23
- Tape To Tape 1.0 Official Trailer & Release Date 2026-10-14
- Early Access Beta Branch Removal & 1.0 Release Update 2026-10-08
- Localization Help & Development Update 2026-09-09
