It’s time to go Beyond the Surface in the first episode of our Voyage to Early Access 2 series. ▶️ Watch on YouTube Narrative Designers Seth Dickinson and Tim Partlett, along with Creative Director Anthony Gallegos, explore storytelling's role in shaping Subnautica 2’s latest content update. In…
The voyage to Early Access 2 begins! ▶️ Watch on YouTube Creative Director Anthony Gallegos is back to introduce our new Dev Vlog series, outlining who you’ll be expecting to hear from across our future episodes, sharing some sneak peeks, and setting the stage for our next big content update. You…
Hello Subnauts, Our second hotfix for the Subnautica 2 Buddy System update is out now! We’ve fixed several issues and bugs, including Voice Chat detection, the Tadpole being incorrectly teleported, and the Scanner Station’s resource accuracy. We continue to monitor community feedback, so please…
Update (3rd September): We've fixed an issue where in-progress Axum Powerplant Turbines disappeared or were no longer completable. Players affected will now see the Powerplant Turbine ghost again and be able to complete the building at no cost. Players reaching this point after the update will be…
Hello Subnauts, Since Subnautica 2 entered Early Access, you have continued to amaze us. You've charted every trench, built bases in places we never imagined possible, pulled friends into the depths with you, and shared feedback that continues to shape everything we do. You've spent countless hours…
Hello Subnauts, Subnautica 2’s Early Access 1.2 update, Buddy System, just landed! This update introduces the hugely requested Proximity Chat feature, Player Revives, Emotes, Player Trading, two new characters, and a ton of bug fixes. ▶️ Watch on YouTube Anything marked with a 🤿 indicates a change…
Subnautica 2 Creative Director Anthony Gallegos returns to discuss everything you can expect from the 1.2 update, Buddy System, out tomorrow (August 19th). ▶️ Watch on YouTube From features like Proximity Chat, Player Trading and Revives, and an all-new Tracking Tag, there's plenty to see. And…
Hello Subnauts, As part of our ongoing dedication to the open development process during Early Access, we’re launching the Experimental branch of Subnautica 2 today on Steam. The Experimental branch is an entirely opt-in experience. It allows players to preview upcoming content for Subnautica 2 in…
Hello Subnauts, Our fourth hotfix for Subnautica 2 just arrived. We’ve fixed some progression issues, water currents appearing in bases, and the FOV slider not showing on Xbox. We continue to monitor community feedback, so please keep reporting any bugs or issues via in-game feedback or on our…
Hello Subnauts, Subnautica 2’s Early Access 1.1 update, Adaptive Measures, is out now! This update includes a ton of quality-of-life fixes, including the much-requested FOV slider, and adds targeted improvements to the game. Anything marked with a 🤿 indicates a change that came directly from…
Every new build PatchGoblin detected – including hotfixes without patch notes.
Date (UTC)
Build / version
2026-10-06
25400633
2026-09-03
25085363
2026-09-01
24915070
2026-08-19
24418064
2026-07-14
24153994
2026-07-08
23922166
2026-06-01
23446003
2026-05-22
23357846
2026-05-19
23281399
2026-05-12
23165626
Subnautica 2 updates in your Discord
PatchGoblin is a free Discord patchbot: add it to your server, pick Subnautica 2 and a channel, and every new patch note and build is posted automatically – with the full patch notes one click away and an optional ping for a @Subnautica 2 role.