NBA 2K27 Patch Notes v2.0
- Published
- (34 days ago)
- Type
- Patch notes
- Version
- 2.0
- Build
25068232→25221291- Source
- store.steampowered.com

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What’s in this update
The update releases on PC shortly before the start of Season 2 on October 16.
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### NBA 2K27 v2.0
GAMEPLAY
Shooting
- Fixed "ghost contests" where defenders who weren't truly contesting still hurt the shot. Contests now properly factor in defender position at release and require defenders to be more squarely in front of the shooter.
- Shooting has been fine-tuned to better reward good shot selection. Open shots from quality shooters are more effective, mid-range gets a boost in competitive modes, and overall three-point percentages have been slightly rebalanced.
- Improved how shot range is determined for several shooting badges, resulting in more accurate badge activation.
- Improved missed shot rebounds by reducing multiple rim bounces, reducing near-out-of-bounds results, and fixing a leftward bounce bias.
- Reduced missed dunks when Dunk Timing is turned off.
- Fixed an issue where dunks and alley-oops could be missed even with correct timing on the dunk meter.
- Contact dunks succeed more often at every badge level of Rise Up.
- Tuned several Takeovers: Shot Artist, Calibrated, and Navigator have adjusted timing windows, Navigator and Airspace make defense matter more, and Airspace and Detonator reduce dunk frequency and success. Rim Guardian now counters Airspace.
…
Read the full patch notes on store.steampowered.com →
Excerpt – the full text belongs to the publisher.
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