PatchGoblin

Marvel Rivals Version 20261113 Balance Post

Published
(yesterday)
Type
News
Version
20261113
Build
26403084 → 26453725
Source
marvelrivals.com
Marvel Rivals Version 20261113 Balance Post

Get Marvel Rivals updates in Discord Free · new patch notes posted automatically

Summary

ADJUSTMENTS

The cosmos is ever-expanding, and our balance team is working in overdrive! We're rolling out another massive wave of balance tweaks to Marvel Rivals.

Let's dive into the patch notes and see how the meta is shifting!

VANGUARD

Angela

We noticed that, compared to her aerial flexibility and the pressure she applies to enemies, Angela is relatively weak in her ground form, making it difficult to chain actions after engaging. Due to the loss of aerial mobility upon landing, her survivability on the ground is also rather fragile. In this adjustment, we will slightly buff the strength of her ground form, making it a more integral part of her gameplay loop.

  • Increase Axes of Ichors damage for the first three strikes from 30 to 35.
  • After casting Divine Judgement, Angela no longer needs to remain within the domain to receive the Movement Speed and Bonus Health buffs. Instead, she now gains both buffs for 6s. Using Wingblade Ascent during this time will remove the buffs.
  • In dual-axe form, increase Bonus Health gained per Axes of Ichors hit from 50 to 55. Increase continuous damage dealt to enemies within Divine Judgement from 12.5/s to 15/s.

Deadpool (Vanguard)

…

Read the full news on marvelrivals.com →

Excerpt – the full text belongs to the publisher.