HELLDIVERS™ 2 – Developer Blog: November 2026
- Published
- (yesterday)
- Type
- News
- Build
26088801→26251122- Source
- store.steampowered.com

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Summary
Hello from Arrowhead, Helldivers!
Our latest game update, Update 7.2, has been out for a few weeks now as well as hotfixes. As part of our continued commitment to improved transparency, here are the team’s latest reflections and our next steps for development based on this update.
We poured a lot of work into the features you’ve been playing this Fall, some of which you’re actively discovering in-game over the last week (and which hit late compared to our content roadmap - more on this below). Since August you’ve collectively invaded and collapsed the Void, fought Illuminate Crushers and Wretches, activated the Terminid Control System+, celebrated Liberty Day, adopted a SEAF, provided a tank in every Super Earth citizen's driveway and more: not bad for three months!
While Helldivers have plenty to celebrate recently, you’ve raised very valid concerns that some changes haven’t landed as well as we wanted, including the timing of features announced in our roadmap and the impact the move to Easy Anti-Cheat had on unsupported mods.
We hear your feedback on these topics and more and we want to outline our plans for what actions we’re taking with your collective experiences in mind.
Improved Roadmap Accuracy
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Read the full news on store.steampowered.com →
Excerpt – the full text belongs to the publisher.
More HELLDIVERS™ 2 patch notes
- Devoid of Liberty: 7.2.3 2026-11-11
- Helldivers 2: new poisonous Terminid types, bug caves spawn across the galaxy 2026-11-03
- Devoid of Liberty: 7.2.2 2026-10-29
- Devoid of Liberty: 7.2.1 2026-10-22
- Devoid of Liberty: 7.2.0 2026-10-20
- Changing anti-cheat in HELLDIVERS 2 2026-10-20
- Line Up the Perfect Shot with the Scope of Authority Premium Warbond! 2026-10-13
- Galactic Network Maintenance 2026-10-05
