Hell Let Loose – Update 20 | Hotfix 2 Live Now
- Published
- (147 days ago)
- Type
- Patch notes
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23632227→23753062- Source
- store.steampowered.com

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What’s in this update
Following the release of Hotfix 1 last week, we're deploying Hotfix 2 to address the DirectX 12 crashes affecting AMD GPU users, reintroduce the Update 20 frontend, and resolve a number of issues across Juno Beach, vehicles, customisation, and more.
We've also addressed one of the most common areas of community feedback since Update 20's release with a targeted armor balance adjustment.
Armor Balance
We have also made a balance pass on engine health values across most armored vehicles in response to feedback from Update 20.
Since Update 20 launched, we've heard your feedback regarding Anti-Tank Launchers being able to disable Medium Tank engines too easily. Whilst the resistance system is intended to help mitigate damage, it currently does not apply to engines.
With that in mind, we've adjusted engine health values to improve survivability and create more consistent gameplay interactions.
Engine Health Adjustments
- All Medium Tank engines have had their health increased by 100.
- All Heavy Tank engines have had their health increased by 50, including the Firefly, Panther, and Churchill A.V.R.E.
- All other Self-Propelled Artillery (SPA) engines have had their health increased by 100.
*Note from Corey in the Armor team:*
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Read the full patch notes on store.steampowered.com →
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More Hell Let Loose patch notes
- HLL Community Feedback | Dev Brief #222 2026-10-16
- U21 Community Feedback | Dev Brief #221 2026-10-09
- Update 21 | Live Now on All Platforms 2026-09-23
- Update 21 | Full Changelog 2026-09-22
- U21 Experimental Branch is LIVE 2026-09-04
- Dev Brief #220 | What's Coming Next to Hell Let Loose? 2026-09-01
- Hell Let Loose: Vietnam is Out Now! 2026-08-13
- Dev Brief #219 | First U21 Experimental Branch Test | Weapon & Armor Changes 2026-08-04
