Hello my Fellows! Halloween has returned to the Stronghold and whether you’re coming back or joining us for the first time, welcome to a month of spooky rewards, fresh progression and some big experiments. Think of this reset as an Alpha for Fellowship 1.0. The team are working on substantial…
Halloween in the Stronghold. A progression reset. Adventure Mode. Multi-Hero Queuing. Another big round of Itemization changes… Yep, we had quite a lot to get through in today’s Roundtable stream which you can check out in this VOD if you haven’t yet. ▶️ Watch on YouTube This time I was joined by…
We’re full steam ahead towards 1.0 now, and we’re taking the opportunity to trial a few experimental features that we see as important to bringing a wider audience to the game as well as addressing some of the fundamental issues faced by players arriving later in the season or wanting to progress…
Hello my Fellows, If you missed the Roundtable, it was a BIIIIG one but we’re here to get you all caught up. I was joined by Will and Bretton to talk through what is coming next for Fellowship and, more specifically, what you can expect when we reset progression on October 22nd. We talked about the…
Only a few updates this week as the majority of our team has been working on content for 1.0. There are a few changes, mainly bugfixes. Dungeon Restart Crash We had reports of dungeons crashing after an amount of resets within the same session. We've spent the last few days looking at server logs…
A quieter week this week as most of the team is working on some larger updates for release in a few weeks that need more testing. In the meantime, we’ve added a few quality-of-life changes and slight adjustments based on the feedback we’ve been receiving. HEROES Gunde [Bloodbound Spirit] can now be…
Welcome to the Campfire Checkpoint! Hello my Fellows, We’re back with another Campfire Checkpoint following our latest Fellowship Roundtable. This time I was joined by Game Designer Will to talk through our latest patch, some of the reasoning behind the changes, a first look at Multi-Hero Queuing…
A Note on This Patch This patch we’re introducing some Quality of Life changes, bugfixes and buffs. For balance changes, the intention going forward is to keep looking at the Hero feedback threads we have set up in the ‘Dev Discussion’ area of Discord, and see what we can implement over time while…
Welcome to the Campfire Checkpoint! Hello my Fellows, As you know, the team are hard at work on our push towards Fellowship 1.0 and we’re stoked that you’re on board for the ride; the feedback we’ve been getting is already helping us to contextualise changes, fixes and updates so thanks for that…
Welcome to the Campfire Checkpoint! We’re back with another Campfire Checkpoint, bringing together some of the biggest topics from our latest Fellowship Roundtable. If you missed the stream, aren’t able to check out the VOD or just prefer written formats, check out all the information below! ▶️…
Every new build PatchGoblin detected – including hotfixes without patch notes.
Date (UTC)
Build / version
2026-10-23
26162532
2026-10-22
26136736
2026-10-22
26129884
2026-10-22
26122410
2026-10-01
25647984
2026-09-24
25485623
2026-09-17
25348094
2026-08-27
24952830
2026-08-14
24736527
2026-08-13
24694430
Fellowship updates in your Discord
PatchGoblin is a free Discord patchbot: add it to your server, pick Fellowship and a channel, and every new patch note and build is posted automatically – with the full patch notes one click away and an optional ping for a @Fellowship role.