PatchGoblin

Farever – Call to Glory Patch Notes for 01/10/2026

Published
(41 days ago)
Type
Patch notes
Build
25632706 → 25658350
Source
store.steampowered.com
Call to Glory Patch Notes for 01/10/2026

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What’s in this update

v0.3.30903

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Performance

Following yesterday updates, a large number of stutters has been reported. We've found the main source of the issue (shader compilations) and have fixed what caused the issue. The improvements done yesterdays still applies and can now be enjoyed by all!

What has been added today

  • Improved shader cache access (reduce stutter at launch and in instances)

What was done yesterday

  • Improved Performance overall
  • Added DLSS 3
  • Greatly reduced CPU load
  • Reduced Stuttering
  • Added Triple Buffering
  • Improved Shader Compilation

*Optimisation is an ongoing process, we'll make sure to continue working on that front alongside future updates!*

*If that's your first time launching the game since the update, you may still expect some stutter, but those will be less severe and will pass after a few minutes.*
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BugFix

  • Fixed moving a depleted (0-charge) item no longer duplicates it. To delete duplicated items, overlap a charged item on it.
  • Fixed localisation not working for some new NPC
  • Fixed unable to leave the chat with the controller
  • Fixed Heal working on player waiting to be revived
  • Improved skill icons’ compression to avoid stutters when adding statuses
  • Fixed duplication of empty charges items in inventory
  • Fixed input being stuck on controller when backing out from chat
  • Fixed skills from summon cancelling your dash’s sprint

Weapons

Flame of Argol

…

Read the full patch notes on store.steampowered.com →

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