PatchGoblin

EA SPORTS FC™ 27 | The Grounds Developer Archetypes Update

Published
(23 days ago)
Type
News
Build
25582620 → 25726320
Source
store.steampowered.com
EA SPORTS FC™ 27 | The Grounds Developer Archetypes Update

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Summary

In our previous Developer Notes for The Grounds, we shared that we were actively investigating incorrect Attribute Point (AP) costs for certain upgrades. Now that we’ve had a chance to evaluate a couple weeks of live gameplay, we want to share an update on where things stand and outline the next steps we are taking.
When we designed the Player Archetypes system as part of FC 27, our goal was to create progression routes that allowed players to build their Pros with distinct differences in both Attributes and PlayStyles to fit their unique tactical preferences.
With the live data that we now have following the worldwide launch of the game, we are adjusting Attribute Point costs to better align the system with our intended design for Archetype identity.
To help balance these cost adjustments, we are removing Attacking Positioning as a requirement for Archetype Specializations, granting you more flexibility to allocate your AP.
Because of the coupled changes to upgrade costs and requirements, we’ve made the decision to reset Attribute Points for Archetypes in an update that will be deployed by Thursday, October 22th, 2:00am Pacific Time.
It’s important to note, your level and total amount of AP you have per Archetype will not change. However, you will need to redistribute your AP across your Attributes following the update.
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