DayZ Badlands | Dev Blog (Week 86) | Lizard and Dogs | Wishlist now!
- Published
- (47 days ago)
- Type
- News
- Build
24689949→25456423- Source
- store.steampowered.com

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Summary
Hey Survivors!
Welcome to Dev Blog 8 (Week 86) of the DayZ Badlands expansion.
This dev blog was written by our colleagues from the art and marketing teams, with help from members of our design team. This time we’re covering the wildlife of Nasdara.
Our dev blog publishing schedule will be a little unusual in the coming weeks. We still have a few topics we’d like to cover, including terrain holes, music, and more. We also plan on continuing the dev blog series after the release if we have additional topics to share.
For now, please wishlist DayZ Badlands to stay up to date!
https://store.steampowered.com/app/3816030/DayZ_Badlands/
Let’s get into the animals.
> Disclaimer: The information shared in our development blog reflects a work in progress. The details discussed are subject to change before release. We intend to share these progress updates to provide some insights into the development process and foster community trust. Thank you for joining us on the road to Nasdara!
The New Animals of Nasdara
Much like with DayZ Frostline, we’re introducing new animals that fit the region while offering different interactions and loot. Three new animals are coming to DayZ Badlands:
- The mouflon
- Dogs
- The desert monitor lizard
You may have already seen the mouflon in some of our teasers. This animal primarily inhabits the mountains and steppes of Central Asia, making it a great fit for Nasdara’s setting and environment.
…
Read the full news on store.steampowered.com →
Excerpt – the full text belongs to the publisher.
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