PatchGoblin

Call of Duty: Warzone Season 1 Patch Notes – November 11

Published
(today)
Type
Patch notes
Build
26204470 → 26447320
Source
callofduty.com

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What’s in this update

WEAPONS

Announced in Infinity Ward’s Weekly Update yesterday:

  • All ballistic weapons have had a 3.91x hitscan increase at all ranges.

Accuracy and responsiveness were always in line with our goals for gunfights in MW4. In pursuit of this, we increased the refresh rate of our ballistic simulation, which governs bullet drop and velocity over distance, more than what we had ever done before to improve the accuracy of longer-range engagements. This improved the reliability of leading targets at long range but as a side effect reduced the initial hitscan range of weapons.

In yesterday’s update, we made improvements to increase the true hitscan range of all weapons while preserving our high-resolution ballistic simulation beyond the hitscan range.

  • This change pushes the true hitscan range of all bullet weapons significantly further than they were at launch, on average to about 35 meters, making short-range gunfights more responsive.
  • Increases true hitscan distance 288% from launch
  • We're also introducing a new long-range bullet simulation technique that reduces the time it takes ballistic bullets to connect by 34 milliseconds, which, among other things, will make mid- and long-range AR gunfights feel more consistent.

These improvements add up to a more accurate, more responsive firefight across all ranges. This change is global and applies to Warzone.

MODES

  • Rally Point
  • Increased the chance the Special Delivery Drone can occur.

…

Read the full patch notes on callofduty.com →

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