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BlazBlue Entropy Effect – Patch Notes for September. 24

Published
(49 days ago)
Type
Patch notes
Build
24830732 → 24904166
Source
store.steampowered.com
Patch Notes for September. 24

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What’s in this update

New Content

  •  Added new Vanguard enemies, [The Lost Gearhulk] and [Nine=The=Phantom], to Mind Training. They can also be challenged in Mind Challenge;
  •  Added a new Phase 3 alternate route, [Remains], to Mind Training. After clearing Mind Training on [Advanced Difficulty ≥ 75 Entropy] or [Extreme Difficulty ≥ 25 Entropy], this map becomes available in subsequent Advanced or Extreme Mind Training runs at any Entropy value.

Feature & System Optimizations

  •  In Co-op Mind Training, players can now use the Space Reset function in Vanguard rooms;
  •  Optimized stage logic to resolve progression-blocking issues caused by abnormal crate positioning after clearing certain Phase 1 stages;
  •  Fixed an issue where players could be pushed into abnormal positions by invisible walls when exiting a room during the door-closing sequence in Remains Elite stages;
  •  Fixed an issue where bomb-throw warning indicators from certain enemies could be blocked by platforms and disappear;
  •  Fixed an issue where elevators in certain stages did not rise properly after being cleared;
  •  Fixed an issue where ground traps released by NAN-01 were not being nullified during Overload;
  •  Fixed an issue where Shadow Ice Spike could not deal damage under certain conditions;
  •  Fixed an issue where the [Let's Go Wrestle!] effect from Mind Unleashed had trigger conditions inconsistent with its actual behavior;

…

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